'The Building' is a digitally generated animation film in which the artist leads the viewer into a virtual, nocturnal walking tour of a fictitious, megalomaniacal hospital complex. This hospital has the same mediocre, lackluster, overdone architectural features as the hospitals, shopping malls, health clubs or airports that have mushroomed all over the Western world. These buildings are designed to accommodate visitors, at the very least, by the tens of thousands, and exude, precisely because of this, a mood of alienation and interchangeability. Remarkably enough, it is especially these huge, new, impersonal hospital complexes that usually form the background for the most personal and essential moments in life: people are born, suffer, are comforted, heal and die in hospitals. 'The Building' does not follow a strict narrative line, but submerses the viewer in the slumbering, nocturnal machine, with the camera switching back and forth between a neutral, observant point of view and the subjective position of the patient.
Courtesy: Caldic Collection - Rotterdam, Goetz Collection - Munich and Private Collections